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About Me.

I am Shrimantee Roy, a Software Engineer with 5 years of experience, including 2 years in academic research as MS Visualization at Texas A&M University with expertise on graphics programming, procedural asset generation, PBR content creation, and rendering optimization.  I am proficient in C/C++, Python, C#, GLSL, and JS, using industry-standard tools like Houdini, Maya, Unity, and Unreal, and also skilled in real-time rendering, GPU programming, and high-performance computing.

Demo Reel

PHYSICS-BASED CG
using GLSL,C++,WEBGL, THREEjs, P5js and Processing

PROCEDURAL ASSET AND

VISUAL EFFECTS

using Houdini

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RENDERING AND SHADING
using Substance Painter, Substance Designer and Renderman

ENVIRONMENT DESIGN
 

GAME DESIGN
 

SKILLS

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COMPUTER GRAPHICS

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SOFTWARE DEVELOPMENT

View Applications

Capstone Project

601 Luther Street West, College Station, TX 77840

949-992-5621

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